视口输入 → 4K 输出 左:原始动作捕捉架的阻挡姿势 右:Seedance 2.5 将同样的动作转换为风格化 4K 战士 披风摇摆、落地重量、出拳跟进——全部直接来自参考。 输入干净的动作。模型处理其余部分。
Viewport in → 4K out
Left: Raw motion rig blocking the pose Right: Seedance 2.5 turning that exact motion into a stylized 4K warrior
Cape sway, landing weight, punch follow-through - all carried straight from the reference.
Feed it clean motion. The model handles the rest.