Godot 开源游戏引擎发布新贡献政策,禁止“vibe coding”(AI 生成大量代码),因 AI 生成的 PR 使审阅时间成为瓶颈。大量 AI 生成代码将被禁止,仅允许代码补全等小型辅助工具。贡献者需披露是否使用 AI 辅助编写代码,同时禁止在 PR 讨论、议题、提案中使用 AI 生成文本。推文作者认为该规则执行不切实际,难以区分哪些代码是 AI 生成的。
Godot is banning vibe coding after AI-made PRs turned review time into the bottleneck.
Substantial AI-generated code will also be barred, while small aids like completion remain allowed.
It's an open-source game engine, so outside contributors constantly send proposed code changes.
Every PR still needs a maintainer who understands the engine deeply enough to spot risk.
AI changed the cost balance because generating code got cheaper, but reviewing code stayed expensive.
Reviewer capacity was already too thin, and AI-made submissions made it harder.
Contributors must disclose any AI help used while writing code for a PR.
Godot is also banning AI-generated text in PR discussions, issues, and proposals.