GS-Voxel:面向大规模 3DGS 生成的无拟合结构化潜空间框架

HuggingFace Daily Papers(社区热门论文)·2026-08-18 08:00·6天前
AI 导读

GS-Voxel 提出一种无拟合结构化潜空间框架,可将预优化的 3DGS 重建确定性转换为稀疏活动体素,无需逐场景优化,并保留所选图元的亚体素位置与渲染属性。其专用因子化 VAE 分别编码体素几何与局部高斯属性,潜空间大小随占用体素数增长而非受固定图元数限制。基于该潜空间训练的影像条件流模型支持重叠感知分块推理,可扩展至卫星影像条件下的航拍大场景生成。

HuggingFace Daily Papers(社区热门论文)
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GS-Voxel:面向大规模 3DGS 生成的无拟合结构化潜空间框架

2026-08-18 08:00· 6天前
AI 导读

GS-Voxel 提出一种无拟合结构化潜空间框架,可将预优化的 3DGS 重建确定性转换为稀疏活动体素,无需逐场景优化,并保留所选图元的亚体素位置与渲染属性。其专用因子化 VAE 分别编码体素几何与局部高斯属性,潜空间大小随占用体素数增长而非受固定图元数限制。基于该潜空间训练的影像条件流模型支持重叠感知分块推理,可扩展至卫星影像条件下的航拍大场景生成。

Many scalable latent 3D generators operate on structured tensors, whereas pre-optimized 3D Gaussian Splatting (3DGS) reconstructions are unordered, spatially irregular, and vary widely in primitive count. We present GS-Voxel, a fitting-free structured latent framework, and evaluate it for large-scale aerial 3D Gaussian scene generation. GS-Voxel deterministically converts a compatible pre-optimized 3DGS reconstruction into sparse active voxels without additional per-scene optimization, retaining the sub-voxel positions and rendering attributes of the selected primitives. A GS-specific factorized VAE then separately encodes voxel geometry and local Gaussian attributes into sparse 3D latents whose size grows with the number of occupied voxels rather than being limited by a fixed scene-wide primitive count. We train image-conditioned flow models in the GS-Voxel latent space to generate aerial 3DGS scenes. A key application enabled by GS-Voxel is large-area scene generation: overlap-aware tiled inference extends synthesis beyond a single training crop conditioned on satellite-view images. Our results show that GS-Voxel provides structured latents for pre-optimized aerial 3DGS reconstructions, with latent capacity that grows with the number of occupied voxels.

来源:HuggingFace Daily Papers(社区热门论文)· arxiv.org