SPADE:自适应合成可执行环境中的自我对弈

HuggingFace Daily Papers(社区热门论文)·2026-08-19 08:00·7天前
AI 导读

SPADE 提出自我对弈强化学习框架,让单个 LLM 同时扮演环境设计者和推理智能体,前者用 Gym 风格接口编写可执行长程训练环境。通过优化推理智能体的遗憾信号,环境设计者能生成处于能力边界且可行的环境。在 30B 参数规模下,SPADE 在八个基准上平均超过最强固定环境基线 +5.3,工具使用场景提升 +5.7 和 +13.9。

HuggingFace Daily Papers(社区热门论文)
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SPADE:自适应合成可执行环境中的自我对弈

2026-08-19 08:00· 7天前
AI 导读

SPADE 提出自我对弈强化学习框架,让单个 LLM 同时扮演环境设计者和推理智能体,前者用 Gym 风格接口编写可执行长程训练环境。通过优化推理智能体的遗憾信号,环境设计者能生成处于能力边界且可行的环境。在 30B 参数规模下,SPADE 在八个基准上平均超过最强固定环境基线 +5.3,工具使用场景提升 +5.7 和 +13.9。

Continuous self-improvement requires an ever-expanding pool of self-generated, diverse, adaptive goals. For language agents, existing training environment pools (hand-curated, statically synthesized, or frozen-verifier) keep the goal distribution fixed as the learner scales. We introduce SPADE (Self-Play in Adaptive Synthetic Executable Environments), a self-play RL framework in which a single LLM plays two roles: an Environment Designer that writes complete, long-horizon training environments as executable code with an OpenAI Gym-style reset()/step() interface, and a Reasoning Agent that learns to act in them. Each is a stateful, multi-turn environment (state transitions, reward functions, and verification code), so one interface spans reasoning problems and multi-step agentic tool use. The Reasoning Agent's regret is estimated using the gap between its reward with and without privileged hints; in optimizing this regret signal the Environment Designer learns to target environments at the edge of the agent's capabilities while keeping them feasible. Through extensive experimentation, we find several components critical to success: grounding the Environment Designer on documents sampled from a large pretraining corpus, and giving it an accumulated environment memory. Scaling to 30B-parameter models, SPADE improves over the strongest fixed-environment baseline by +5.3 on average across eight held-out math, science, code, and reasoning benchmarks, and lifts the tool-use setting by +5.7 on BFCL-v4 multi-turn and +13.9 on ACEBench-Agent; on the games setting, the margin over the strongest baseline grows with model scale. By making environment design itself a learnable component, SPADE takes a concrete step toward open-ended self-improvement.

来源:HuggingFace Daily Papers(社区热门论文)· arxiv.org