Online 3D reconstruction models perform poorly on long videos. This happens because regressing poses relative to a fixed first-frame anchor forces extrapolation far beyond the training distribution. Small drifts accumulate and amplify into significant geometric collapse. However, we observe that per-frame depth remains stable throughout this failure. The backbone's local geometry remains intact; only the global pose head breaks down. Motivated by this decoupling, we introduce Scal3R. This approach reformulates online reconstruction as multi-reference relative pose querying. We use lightweight learnable tokens, which make up about ~1% of the parameters, and inject them into a completely frozen backbone via asymmetric attention. This setup queries poses relative to multiple past keyframes. An online pose-graph optimization system with loop closure suppresses long-range drift. Scal3R reaches convergence in 8 hours on a single GPU. It reduces the average ATE by over 60% on KITTI compared to the online baseline. It also achieves state-of-the-art performance across Virtual KITTI, Sintel, TUM-Dynamic, ScanNet, and 7-Scenes. Project page: https://linjohnss.github.io/scal3r/
Scal3R 提出多相对位姿查询方法,提升长视频在线 3D 重建稳定性
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Scal3R 将在线 3D 重建重新表述为多参考相对位姿查询,用约占参数 1% 的可学习 token 通过非对称注意力注入冻结骨干,并结合带回环闭合的在线位姿图优化抑制长程漂移。
HuggingFace Daily Papers(社区热门论文)
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AI 编辑部评分,满分 100Scal3R 提出多相对位姿查询方法,提升长视频在线 3D 重建稳定性
Scal3R 将在线 3D 重建重新表述为多参考相对位姿查询,用约占参数 1% 的可学习 token 通过非对称注意力注入冻结骨干,并结合带回环闭合的在线位姿图优化抑制长程漂移。
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来源:HuggingFace Daily Papers(社区热门论文)· arxiv.org