Harness-of-Harness beat repeated coding-agent runs by carrying code, QA evidence, and plans forward.
Says long-horizon coding is not just about giving an agent more time; it needs persistent project state, independent testing, and replanning from real failures.
The problem: over a long project, coding agents can forget earlier decisions, repeat work, break working features, and miss unfinished requirements.
Harness-of-Harness, or HoH, fixes this by carrying the current software, test evidence, known problems, and an updated plan into the next coding run.
It improved all 3 tested agent setups across 3 software benchmarks.
The clearest comparison used Codex + GPT-5.5 on GameCraft-Bench: after 3 passes, HoH scored 71.52, while simply continuing the same coding agent scored 58.24.
The paper also ran HoH for 70 loops and produced a playable FPS from high-level requirements.
That longer test is only 1 game project and used extra tools and skills, so broader real-world generalization is still open.
So for long-running coding agents, invest in persistent project state, independent QA, and evidence-driven replanning—not just more calls.