潜在空间记忆框架Mirage用于视频世界模型
阅读原文· arxiv.orgMirage提出一种潜在空间记忆框架,用于视频世界模型的3D一致性生成。它通过深度引导反投影将潜在token提升至3D,形成持久缓存,并利用直接潜在空间扭曲合成新视图,避免了像素空间重建的信息损失和重复编码渲染的计算开销。相比显式3D基线,Mirage实现端到端视频生成加速10.57倍、内存占用减少55倍。在WorldScore上达到当前最优性能,在RealEstate10K上展现强重建质量。
Video world models that maintain 3D spatial consistency across generated frames typically rely on explicit point cloud memory constructed in RGB space. This design is both computationally expensive, requiring repeated rendering and VAE encoding, and inherently lossy, as the round trip through pixel space discards rich features of the learned latent representation. In this paper, we introduce latent spatial memory for video world models, a persistent 3D cache that stores scene information directly in the diffusion latent space, avoiding pixel-space reconstruction. Building on this, we propose Mirage, a latent-space spatial memory framework that constructs the memory by lifting latent tokens into 3D via depth-guided back-projection and queries it by synthesizing novel views through direct latent-space warping. This unified formulation eliminates both the information loss of pixel-space reconstruction and the computational burden of repeated encoding and rendering. Experiments show that latent spatial memory achieves up to 10.57times faster end-to-end video generation and 55times reduction in memory footprint relative to explicit 3D baselines. Leveraging the geometric prior of the diffusion model, Mirage attains state-of-the-art performance on WorldScore and strong reconstruction quality on RealEstate10K.